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Paper submitted must follow ICT4M 2016 themes, Socio-Digital Systems (SDS) which aims to use an understanding of human values to help to change the technological landscape in the 21st century. Beyond making us all more productive and efficient, we ask how we can build technology to help us sustain our socio-digital world such as web-connected technologies and artifacts for home life and social affairs. (http://research.microsoft.com/en-us/groups/sds/)

It focuses on how information and communication technology change the social and society. Generally it leads to social change. It is a symbiosis where the society. Technologies shape our society and at the same time, society characterizes how technologies are developed, implemented, and used. (http://sociodigital.info)

Many incidents and events have occurred around the Muslim countries that have significant impact on the Muslim Ummah. The use of digital technologies is one of the factors that have allowed stories; scenarios and information are distributed and disseminated in a matter of second. The impact has been tremendous and pervasive.


Ummah cohesion, education and training:

  • Strategy, blueprint, policy in SD for global peace and social justice
  • ICT for inclusion on a global or local scale
  • Cohesion in different of societies and the role of ICT and social networking
  • Social cohesion and social censorship: for harmony and peace building
  • Digital Libraries
  • Education Systems
  • Assessment, Evaluation and benchmarking
  • Tutorials, Global Links, Skills Development, and Lifelong Learning
  • Interactive, creative, integrative, virtual learning


Innovative Islamic Application:

  • Islamic Application Systems; Islamic apps including Monetisation of Apps
  • Shariah Compliance e-Commerce
  • Ethics and Akhlaq in Socio-Digital
  • Sharia (based on the Quran and Hadith) Compliance in Socio-Digital
  • Thinking heart for Socio-Digital
  • Islamic Multimedia Application
  • Evaluation of Islamic Application


Research, Innovations, Commercialization and Entrepreneurship:

  • Digital Social and Mobile World including social changes, innovations, analytic people centric engagement in social digital world
  • Social media commercialization
  • Commercialization of research IP
  • Human computation games for discovering social media
  • Social entrepreneurship (emerging research; ethics and business modeling)


Computer Networking and Internet of Things:

  • Mobile, Pervasive and Ubiquitous Computing
  • Eco and Bio Informatics
  • Computer Networks, Security and Cryptography
  • Distributed Systems, GRID and Cloud Computing
  • Green Computing
  • Internet of Things


Business Intelligence and Big Data

  • Big Data Eco-System
  • Data Analytics and Predictive Analytics
  • Visual Analysis Tools
  • Science Metrics
  • Social Media mining in a digital world



The main language of the Conference will be in English. ICT4M 2016 will consider any papers that are submitted in Arabic for publication in selected journals.

Submission Method

Paper submission will be managed using easychair.org. It has been registered under the email of ict4m@iium.edu.my and ready for ICT4M paper submission.

Link to submit papers: https://easychair.org/conferences/?conf=ict4m2016

Full paper shall consist of a minimum of 4 pages and a maximum of 6 pages.  Additional pages will be charged USD25 per page.  Kindly use the A4 template from this IEEE link to be used in formatting your paper.
IEEE link:

Fax : +603-6019 5179

E-mail : ict4m@iium.edu.my
Website : http://ict4m.org/

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